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Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.07.25 23:00:00 -
[1]
Edited by: Celeritas 5k on 25/07/2011 23:01:09 I'm in the same shoes as the OP, and it's really quite a paradoxical situation. One character can't sustain a decent production op, but it's impossible to do it as a group in any secure way. The only failsafe solutions are to use a bunch of alts, or only recruit people you've known for years and can trust.
As said before, compartmentalization helps, and I keep excess materials in a separate stockpile hangar to lessen the potential loss. Mostly my aim is to tip the pros vs. cons question in our favor, and pay members well enough that it's in their benefit to stick around.
CCP any time you want to overhaul the corp roles (hell, the entire corp management interface) that'd be thuper. - NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.07.27 17:40:00 -
[2]
Originally by: macpen BTW what is eve rule #1????
I personally like the idea of giving kits to the guys. I would contract just the BPC, not the material and would set up a contract for buying back the goods on a base cost + production fee (5% fee on top of raw components and cost of production). You even can set up a Excel in advance that all people who are interested can see the numbers and can choose is they want to share. So anybody can produce anywhere but have to haul it to a major hub where yiu pick up the goods on transport contracts. After a while you might ask them to join in.
I would do that if I where interested as well if I where on the other side. Cheers Macpen
So... what exactly is the advantage to the member here? He has to gather materials, build them, and haul the item to a market hub, and he still loses a cut of his profits. All you've done for him is sell him a BPC, so why not just make a corp that sells BPC's on contract? - NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.07.29 02:13:00 -
[3]
Originally by: Pachira Lotus Mmm ye S&I security sucks big time... whole thing needs abig over haul
But ya can do this...
Don't give any corp members role for factory manager. you only need one person to do that.
Ya give em rent factory slot or copy/me/pe slot etc and give em rights to view hanger they drop stuff in at pos.
The CEO of pos alt/member what ever does all the work collecting finshed jobs etc and drops in members hanger via factory manager role, ye its a lot of work for some one but does work.
This eleminates seperate hangers for various members/locations of pos in different region plus access rights.
You need factory manager to rent a slot on POS equipment (Not sure about a station.) You also need both 'view' and 'take' in order to build from a hangar, view alone is not sufficient. - NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.07.29 17:25:00 -
[4]
Originally by: Kethas Protagonist
Originally by: Celeritas 5k I'm in the same shoes as the OP, and it's really quite a paradoxical situation.
Did you end up finding a corp/alliance you liked, or are you still looking?
I've been running a small (10ish players) industry corp for about a month and a half now, and it's been surprisingly profitable. Our operation is small enough that I can keep a day's worth of materials in our open production hangar and still keep the potential corp theft value down to not much more than I have been writing paychecks for each week. I don't have a solution to the factory manager griefing vulnerability, other than keeping the corp small as you suggested.
In reality, I think the best plan is to keep your members happy and well paid. It's worked well enough for me so far... - NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.07.29 18:00:00 -
[5]
Originally by: Kethas Protagonist
1) I don't like the "BPC/material packet" idea. I'm not looking to hire extra manufacturing slots - I have alts for that. I'm looking for people with insight and initiative, people that are motivated to come up with their own novel business plans, follow them through, and keep the proceeds. Honestly, spoon-feeding people BPCs and materials seems a little bit... demeaning.
2) If someone joins my corp for industry purposes, though, there's no way to avoid giving them Factory Manager, which means there's no way to avoid letting them nuke my jobs in progress. They'd also be able to tackle and destroy my haulers. That's unacceptable.
3) The solution is to have people stay in their own corp and join an alliance - pretty much what Mara Villoso suggested. We get the community aspect of working together and can pool knowledge, spreadsheets, etc., but everyone stays safe in their own corp and free from the red tape of limited corp roles. The only serious downsides are the alliance fee and upkeep (negligible), the inability to share POS functionality other than ME and PE slots (whatever, there are plenty of moons, and the kind of people I want to recruit will occupy most/all of a POS anyway), and the inability for multiple people to work off the same locked-down BPO (which we can get around with holding corps).
I'm with you on #1; the player is much more valuable than the character. This is true both for their initiative and also their man-hours. There's only a certain amount of repetitive clicking a sane person can do and stay that way.
With #3 you're correct as well-- currently the only defense against this kind of corp theft/griefing is to compartmentalize your operation and minimize the potential damage. Several small, separate corps in an alliance is the most effective way to do this.
- NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.08.01 01:47:00 -
[6]
Originally by: Ravenclaw2kk If someone were to cancel all your billions of industry jobs, you'd hope that the GM's would veiw this as greifing which is not allowed in the rules. Unless the said person were to try to ransom the industry jobs in question i'd be pretty confident that a GM would step in and replace said jobs.
It might be worth sending a message to GMs asking wheter the practice of cancelling a corps whole industry queue (without gaining any profit) would be considered greifing or not. However, i don't see how it wouldn't.
I give it... 1 to 3 odds that you get reimbursed in this situation. - NEVER PVP SOBER. |
Celeritas 5k
Connoisseurs of Candid Coitus
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Posted - 2011.08.02 04:27:00 -
[7]
Originally by: Litair Yes it is quite true, you can't really trust anyone in EVE.. Your most trusted friend might turn out to be a deeply undercover rat any time, people are completely shameless and without any resemblance of moral integrity. Personally I tend to trust and befriend people, if I can afford losing whatever is at stake.
When it comes to it, it's a game of chance, if you want to completely remove the risk of getting anally ****d, then you'll never get out of the station.. you just really have to consider the scale of the risks you're taking and if you can manage the worst case scenario. Of course the old API inspection can weed out the most obvious spies and malicious individuals, possibly even demand the full API to go them through in detail, which let you read all the chat and mail logs on their characters. Just remember you must be professional and "not judge"/ignore their private erotic mails, and keep strictly to what's relevant. That is the role of the true leader.
Nobody's saying you should trust anyone in EVE, which is precisely the problem. Game mechanics FORCE you to place far too much trust in new members; it's one thing when your own stupidity leads to corp theft, it's quite another when the game renders you unable to protect yourself.
Demanding full API keys from every member is not a valid solution. - NEVER PVP SOBER. |
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